Excalibur specifications

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Author: Paul Gilbertson
E-Mail Address: darius@the-pub.org
Revision: 2
Revision SD: 151128

Class Details:
==============

Class Name:		EXCALIBUR
Model Number:		II (TINTAGEL-Refit)
Classification:		CC - Command Cruiser
Role:			Fleet Command

Commission Stardate:
Place of Commission:	Athena Shipyards
Assigned Number:


Hull Specifications:
====================
 
  Length (m):		1,033     
  Beam (m):		414
  Draft (m):		161
  Displacement (mt):	9,500,000
  Decks:		49    

Crew Compliments:
=================

			Skeleton/Standard/Maximum
  Crew:			   650  | 1,100  | 1,750


Power System Specifications:
============================

  Main Reactor Type:		Dual-DRAM-812 (Lower Hull)
				DRAM-617 (Upper Hull)
  Secondary Reactor Type:	DKIF-805 (Lower Hull)
				DKIF-605 (Upper Hull)


Propulsion System Specifications:
=================================

(Lower Hull)
  Warp Nacelle Type:		805-GIWPS
  Number:			2
  Standard Cruise (warp):	7.5
  Maximum Cruise (warp):	9.4
  12-hour Emergency (warp):	8.5 (Combined)
				9.0 (Lower Only)
  1-hour Emergency (warp):	9.85
  Core Failure (warp):		9.985

(Upper Hull - Seperated Only)
  Warp Nacelle Type:		605-GIWPS
  Number:			2
  Standard Cruise (warp):	5.5
  Maximum Cruise (warp):	7.4
  12-hour Emergency (warp):	8.5
  1-hour Emergency (warp):	9.85
  Core Failure (warp):		9.985

  Slip Stream Type:		QSSN-403
  Slip Stream Velocity:		9.9999 ( Q-2 )

  Impulse Drive Type:		DKIS-708
  Maximum Sublight (c):		0.4 (Combined)
				0.6 (Lower Hull)
				0.55 (Upper Hull)
  DK Node Type:			2
  Number:			4 (2 Upper, 2 Lower)


Weapon System Specifications:
=============================

  Phaser Type:			Type XII, Phaser
  Number:			12 banks
  Range:			300,000 km
  Fire Arcs:			(Upper Hull)
				Forward Dorsal 270 Strip Upper
				Forward Dorsal 270 Strip Lower
				Ventral 270 Strip
				Aft Dorsal Point 
				(Lower Hull)
				Forward Point Upper
				Forward Point Lower 
				Ventral 270 Strip
				Aft Dorsal 90 Strip 
				Aft Point Forward
				Dorsal 90 Strip *
				Port 180 Strip
				Starboard 180 Strip 

  Phaser Type:			Type XIIa, Phaser
  Number:			5 banks of 2 each
  Range:			200,000 km
  Fire Arcs:			(Upper Hull)
				Forward Port
				Forward Starboard
				(Lower Hull)
				Aft Port
				Aft Starboard
				Forward

  Phaser Type:			Type XIIc, Phaser Cannon
  Number:			1 bank
  Range:			1,500,000 km
  Fire Arcs:			(Lower Hull)
				Forward

  Positron Inducer:		Type I
  Number:			3 banks
  Range:			200,000 km
  Fire Arcs:			(Upper Hull)
				Dorsal 360 Strip
				(Lower Hull)
				Forward 90 Strip
				Ventral 360 Strip

  Torpedo Type:			Mk XXIII, Flux
  Number:			4 tubes
  Range:			3,500,000 km
  Fire Arcs:			(Upper Hull)
				Forward
				(Lower Hull)
				Forward Port
				Forward Starboard
				Aft
 
  Tractor Type:			XXX
  Number:			4 emitters
  Range:			200,000 km
  Effective Arcs:		(Upper Hull)
				Aft
				Forward
				(Lower Hull)
				Aft
				Forward

(Note: * Denotes weapon unavailable in joined mode)  


Fire Control System:
====================

  Achilles Tactical Combat System, Mark 1


Defensive Systems Specifications:
=================================

  Shielding Type:
  ---------------

    Multi-Phasic Adaptive Resolution Shield System

  ECM Type:
  ---------

    Silent-Wave Generator, Mark II

  Counter Measures Type:
  ----------------------

    Wild Weasel Defence System, Mark II


Sensor Array Specifications:
============================

  Multi-resolution Long Range / Ultra Long Range
  ----------------------------------------------
  Long Range Sensor Grid Type: DISCAL
  Long Range Sensor Grid Class: DISCAL Omni-directional 


  Multi-resolution Medium Range 
  -----------------------------
  Medium Range Sensor Grid Type: DISCAL
  Medium Range Sensor Grid Class: DISCAL Omni-directional


  Multi-resolution Short Range
  ----------------------------
  Short Range Sensor Grid Type: DISCAL
  Short Range Sensor Grid Class: DISCAL Omni-directional 
 

Tertiary Systems Specifications:
================================

  Computer System Type:
  ---------------------

    Cluster-Core Network
      92 Core Clusters
      44 semi-autonomous dedicated pairs  
      264 co-processor backups 

  Electronic Warfare Systems:
  ---------------------------

    Marathon Subspace Jammer

  Flight Control Specifications:
  ------------------------------

    Shuttlebays:		4 (2 Upper Hull, 2 Lower Hull)

    Runabouts:			11 (6 Danube Class, 5 Diplomat Class)
    Shuttlecraft (small):	9
    Shuttlecraft (large):	12
    Shuttlecraft (cargo):	12
    Shuttlepods:		12
    Marine Dropships:		4
    Tactical Deployment Craft:	0

    Fighters:			10


Technical/Design Notes
=======================

The design team at Starfleet Engineering had been tasked to 
find a replacement to the aging SOLAR-Class Command Cruiser, 
one that would fit the needs of todays varied combat environments. 
The design had to be flexible enough to handle full scale fleet 
battles, sector fleet command, search and rescue command, large 
scale planetary emergencies, science missions, and diplomatic 
tasks. The team decided that a one peice ship was no longer 
flexible enough to handle these tasks.

The EXCALIBUR-class constitues of two fully operational smaller 
ships that can operate completely independantly of each other 
for extended periods of time. Whilst seperatable ships are now 
becoming commonplace in Starfleet, these systems can only 
operate in seperated flight for a period of days or weeks. 
However, the EXCALIBUR-class is best in joined mode, where 
both ships compliment each other perfectly to form a dominating 
force in any situation.

The Upper Section is slower more lightly armed craft carrying 
the central fleet command and control systems, and the better 
Athena Sensor Pallet. It remains at the back of the fleet 
controlling sector operations. During disasters this section 
can be dispatched to provide an overall co-ordination of 
relief efforts.

The Lower Section packs the main punch of the ship, and can 
be dispatched to re-enforce the Battle Cruisers and front line. 
It can also act as local command and control for a specific 
region of space, as it also contains command facilities. During 
distasters this ships cavernous cargo bays can be rigged to 
provide temporary accomodation for up to 15,000 people for 
3 days.


Experimental & Specialized Systems
===================================


DK-2-2 (Distorted Kinetics, Version 2-2)
-----------------------------------------
In a permenant deal with DSI, Starfleet has added DK ability 
to the DISCOVERY-class light cruiser. When active, this 
system reduces the relative mass of the ship allowing this 
size vessel to manuveur the equivalant of a corvette sized 
ship.

It should be noted, however, that this drive system must 
not be active in areas of great gravitational influence.

Considering that versions past 2 have been unsuccessfully 
tested with ship classes above destroyer, version 2-2 is 
an improvement over the standard design do to improvements 
in computer / helm / navigation interfaces improving 
response time slightly, allowing the ship to more fully 
take advantage of DK's abilities.


Positron Inducers
------------------
Fire only against unshieled vessels (ie when you've 
battered the shields down) disables electronic equipment 
in that area (ie Weapons arrays, engines, sensor pallet...)


Cluster-Core Network (C-Core)
-----------------------------
Designed by the Horvauk, DSI found this design very similar in 
concept to their own DRuM-Core systems but with certain differences. 
Using their previous experience with DRuM-Core, DSI was able to 
refine the C-Core System, thereby removing a number of flaws or 
problems discovered in the Horvauk design. 

This system does away with the immense computer cores backed up by 
hundreds of redundant coprocessors, replacing it with a series of 
28 somewhat smaller core clusters. 

In the design, each individual unit is divided into a cluster of 
four smaller cores. It has the benefit of continued dual-redundancy, 
but with the flexibility of 14 semi-autonomous dedicated pairs for 
various functions throughout the vessel, and a bare minimum of 
82 co-processor backups.

Should one of the smaller cores within a cluster fail, the workload 
of that core is then redistributed among the other three. 

The bio-neural technology in each coprocessor permits conservative 
estimates of 22% increase in overall processing speed. 

The C-Core project was first iniated by the Horvauk to be the 
foundation of their CC-12335 project. Refined by DSI, it creates a 
stable enviroment designed specificly for the complete  interaction 
and interdependence of several ship-board systems and functions.


Achilles Tactical Command System, Mark I
-----------------------------------------
The Achilles Tactical System was first introduced aboard 
the original USS SAM HOUSTON, NX-14845. The project itself 
has been modified to become an part of the command and 
tactical systems of this class starship.

It is extensive enough in itself to require exclusive 
use of a dedicated Fleming Computer Core within the 
DISCOVERY-class. This design provides an overall improvement 
of the local fire control relays as well as the central 
fire control system.

This current model permits enough of an increase in 
automation to require 25% fewer personnel at current 
eapon-ready stations as well as has improved tactical 
systems as well as a new holographic tactical officer.

This system is one of the key components of this class ship's 
network of integrated systems.

1) Virtual Command Visor (VCV) - Adapted from the Horvauk 
"Command Mask," The VCV is utilized in assisting the ship 
or fleet CO with coordinating missions, battles, etc. 
Although not a necessary component ship command functions, 
it does serve as an alternative means of control.

The visor itself is a thin strip shaped in a U so as to fit 
around the back of the wearer's head. Smooth metal contacts 
are at the tips which are in contact with the person's 
temples allowing the unit to interface with the optical 
nerves. Other contact points tap into the auditory and 
tactile senses.

Sensory input from the device is displayed in the form of 
"virtual reality" seen only by the wearer or others similarly 
outfitted. The wearer may input or activate a variety of 
commands through voice, eye movement, or hand gesture. Uses 
for the devise are as follows.

a.) Communication: The wearer can be in instant contact with 
other CO's on other ships with the device displaying a small 
image suspended in the air in front of the user. Only he 
can see it. This can also be used in contacts with awayteams 
and even normal communications that might come through via 
the main viewer, a terminal, etc. Several transmissions may 
occur simultaneously.

b.) TAC Info: The wearer has instant access to current 
tactical data on given situations as well as the ability to 
plot flight, firing, and combat patterns and have them 
immediately transmitted to the proper station or locations.

c.) Virtual Viewer: In this mode while on the bridge, the 
wearer can activate this view for a full view of space from 
any direction just as if he were outside the ship. This 
operates in two modes...(1) he simply turns his head in any 
direction for a view as if he were really looking in that 
direction. (2) Can manipulate the image through the normal 
command modes.

This mode also allows the wearer the option of seeing through 
the eyes of equiped members of an away team or from the 
perspective of a probe or other ship within the fleet.

d.) Info Retrieval: The wearer has direct access to the 
Central Computer system and can pull up needed information.

e.) Multi-Functions: Several of the above modes/functions can 
be utilized at the same instant such as a 3-D image of the 
battle with tactical readouts as well as the communications 
image of another ships CO.

2) Combat Information Center - Located on Deck 2, with a 
direct link to ACHILLES Tactical and the Fleming Computer 
network, CIC forms the strategic nerve-centre of the 
DISCOVERY-class.

The room itself is oval in shape with the walls lined with 
banks of computer consoles and work stations. The center of 
the room is open space for the use of the three-dimensional 
Tactical Holo-Display. From here the ships within a fleet 
may be directed, and during battle the holo-image of the 
different sides' positions and relative strengths projected 
with a combination of actual force placements mixed with 
the relevant stats for each.

This department is concerned with the strategic planning of 
battles, both on the starship scale and planetside as well 
as matters of supply and the deployment of vessels in 
peacetime.

In addition, this department handles and tracks intel 
information relayed to the ship from various sources. It 
is responsible for handling and processing such information 
as well as tracking communications.

3) Combat Helm - The helm station on the main bridge of the 
DISCOVERY-class starship during special alert modes of the 
ship may enter a special mode in itself whereby the helm 
chair joins with the helm console and slide levels arise 
from the chair arms as well as assorted other controls.

The slide levels control movement of the ship on the 3 
deminional plane allowing the helm officer with use of the 
ship's DK drive, the ability to control the ship as one 
might control a fighter. The increased control in conjunction 
with a special visual visor and ship's DK drive, allows the 
CAVALLA-class optimum control of the ship, giving it the 
full performance of a much smaller coverette sized ship.

Firing control can be transferred directly to the helm 
station during combat modes.

4) Longterm Holographic Tactical Officer - The LHTC has been 
developed and introduced as yet another way to access 
information from the ship's systems, presenting it in a 
humanoid format. This 'person' is fully integrated into 
the ship's computer network and has immediate access to 
everything available to the ship itself.
Trojan Horse / Trojan Wave

Developed by Daystrom Spaceframe Industries, the Trojan 
Horse System incorporates elements of Starfleet's Ghostrider 
Project to create a system designed to fool the sensor 
input of enemy vessels and installations, causing their 
systems to see what Trojan wants it to see.

In theory, a starship using the system in conjunction with 
K-Layer Generator can mask their selves while projecting a 
false image of their ship that is interactive.

The sensors of the enemy vessel detect the false image is 
being real, picking up the information being relayed to it. 
If they were to fire on the 'holographic' image, the image 
itself would adjust immediately, simulating combat damage.

In addition to being used in this manner, the system can 
also be used to alter the seeming appearance of the ship 
itself, making it appear as another ship class of even 
another body such as an asteroid. Multiple false images 
can be created making it seem that there is more than 
one ship.

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