From Bureau of Information
Author: Paul Gilbertson
E-Mail Address: darius@the-pub.org
Revision: 2
Revision SD: 151128
Class Details:
==============
Class Name: EXCALIBUR
Model Number: II (TINTAGEL-Refit)
Classification: CC - Command Cruiser
Role: Fleet Command
Commission Stardate:
Place of Commission: Athena Shipyards
Assigned Number:
Hull Specifications:
====================
Length (m): 1,033
Beam (m): 414
Draft (m): 161
Displacement (mt): 9,500,000
Decks: 49
Crew Compliments:
=================
Skeleton/Standard/Maximum
Crew: 650 | 1,100 | 1,750
Power System Specifications:
============================
Main Reactor Type: Dual-DRAM-812 (Lower Hull)
DRAM-617 (Upper Hull)
Secondary Reactor Type: DKIF-805 (Lower Hull)
DKIF-605 (Upper Hull)
Propulsion System Specifications:
=================================
(Lower Hull)
Warp Nacelle Type: 805-GIWPS
Number: 2
Standard Cruise (warp): 7.5
Maximum Cruise (warp): 9.4
12-hour Emergency (warp): 8.5 (Combined)
9.0 (Lower Only)
1-hour Emergency (warp): 9.85
Core Failure (warp): 9.985
(Upper Hull - Seperated Only)
Warp Nacelle Type: 605-GIWPS
Number: 2
Standard Cruise (warp): 5.5
Maximum Cruise (warp): 7.4
12-hour Emergency (warp): 8.5
1-hour Emergency (warp): 9.85
Core Failure (warp): 9.985
Slip Stream Type: QSSN-403
Slip Stream Velocity: 9.9999 ( Q-2 )
Impulse Drive Type: DKIS-708
Maximum Sublight (c): 0.4 (Combined)
0.6 (Lower Hull)
0.55 (Upper Hull)
DK Node Type: 2
Number: 4 (2 Upper, 2 Lower)
Weapon System Specifications:
=============================
Phaser Type: Type XII, Phaser
Number: 12 banks
Range: 300,000 km
Fire Arcs: (Upper Hull)
Forward Dorsal 270 Strip Upper
Forward Dorsal 270 Strip Lower
Ventral 270 Strip
Aft Dorsal Point
(Lower Hull)
Forward Point Upper
Forward Point Lower
Ventral 270 Strip
Aft Dorsal 90 Strip
Aft Point Forward
Dorsal 90 Strip *
Port 180 Strip
Starboard 180 Strip
Phaser Type: Type XIIa, Phaser
Number: 5 banks of 2 each
Range: 200,000 km
Fire Arcs: (Upper Hull)
Forward Port
Forward Starboard
(Lower Hull)
Aft Port
Aft Starboard
Forward
Phaser Type: Type XIIc, Phaser Cannon
Number: 1 bank
Range: 1,500,000 km
Fire Arcs: (Lower Hull)
Forward
Positron Inducer: Type I
Number: 3 banks
Range: 200,000 km
Fire Arcs: (Upper Hull)
Dorsal 360 Strip
(Lower Hull)
Forward 90 Strip
Ventral 360 Strip
Torpedo Type: Mk XXIII, Flux
Number: 4 tubes
Range: 3,500,000 km
Fire Arcs: (Upper Hull)
Forward
(Lower Hull)
Forward Port
Forward Starboard
Aft
Tractor Type: XXX
Number: 4 emitters
Range: 200,000 km
Effective Arcs: (Upper Hull)
Aft
Forward
(Lower Hull)
Aft
Forward
(Note: * Denotes weapon unavailable in joined mode)
Fire Control System:
====================
Achilles Tactical Combat System, Mark 1
Defensive Systems Specifications:
=================================
Shielding Type:
---------------
Multi-Phasic Adaptive Resolution Shield System
ECM Type:
---------
Silent-Wave Generator, Mark II
Counter Measures Type:
----------------------
Wild Weasel Defence System, Mark II
Sensor Array Specifications:
============================
Multi-resolution Long Range / Ultra Long Range
----------------------------------------------
Long Range Sensor Grid Type: DISCAL
Long Range Sensor Grid Class: DISCAL Omni-directional
Multi-resolution Medium Range
-----------------------------
Medium Range Sensor Grid Type: DISCAL
Medium Range Sensor Grid Class: DISCAL Omni-directional
Multi-resolution Short Range
----------------------------
Short Range Sensor Grid Type: DISCAL
Short Range Sensor Grid Class: DISCAL Omni-directional
Tertiary Systems Specifications:
================================
Computer System Type:
---------------------
Cluster-Core Network
92 Core Clusters
44 semi-autonomous dedicated pairs
264 co-processor backups
Electronic Warfare Systems:
---------------------------
Marathon Subspace Jammer
Flight Control Specifications:
------------------------------
Shuttlebays: 4 (2 Upper Hull, 2 Lower Hull)
Runabouts: 11 (6 Danube Class, 5 Diplomat Class)
Shuttlecraft (small): 9
Shuttlecraft (large): 12
Shuttlecraft (cargo): 12
Shuttlepods: 12
Marine Dropships: 4
Tactical Deployment Craft: 0
Fighters: 10
Technical/Design Notes
=======================
The design team at Starfleet Engineering had been tasked to
find a replacement to the aging SOLAR-Class Command Cruiser,
one that would fit the needs of todays varied combat environments.
The design had to be flexible enough to handle full scale fleet
battles, sector fleet command, search and rescue command, large
scale planetary emergencies, science missions, and diplomatic
tasks. The team decided that a one peice ship was no longer
flexible enough to handle these tasks.
The EXCALIBUR-class constitues of two fully operational smaller
ships that can operate completely independantly of each other
for extended periods of time. Whilst seperatable ships are now
becoming commonplace in Starfleet, these systems can only
operate in seperated flight for a period of days or weeks.
However, the EXCALIBUR-class is best in joined mode, where
both ships compliment each other perfectly to form a dominating
force in any situation.
The Upper Section is slower more lightly armed craft carrying
the central fleet command and control systems, and the better
Athena Sensor Pallet. It remains at the back of the fleet
controlling sector operations. During disasters this section
can be dispatched to provide an overall co-ordination of
relief efforts.
The Lower Section packs the main punch of the ship, and can
be dispatched to re-enforce the Battle Cruisers and front line.
It can also act as local command and control for a specific
region of space, as it also contains command facilities. During
distasters this ships cavernous cargo bays can be rigged to
provide temporary accomodation for up to 15,000 people for
3 days.
Experimental & Specialized Systems
===================================
DK-2-2 (Distorted Kinetics, Version 2-2)
-----------------------------------------
In a permenant deal with DSI, Starfleet has added DK ability
to the DISCOVERY-class light cruiser. When active, this
system reduces the relative mass of the ship allowing this
size vessel to manuveur the equivalant of a corvette sized
ship.
It should be noted, however, that this drive system must
not be active in areas of great gravitational influence.
Considering that versions past 2 have been unsuccessfully
tested with ship classes above destroyer, version 2-2 is
an improvement over the standard design do to improvements
in computer / helm / navigation interfaces improving
response time slightly, allowing the ship to more fully
take advantage of DK's abilities.
Positron Inducers
------------------
Fire only against unshieled vessels (ie when you've
battered the shields down) disables electronic equipment
in that area (ie Weapons arrays, engines, sensor pallet...)
Cluster-Core Network (C-Core)
-----------------------------
Designed by the Horvauk, DSI found this design very similar in
concept to their own DRuM-Core systems but with certain differences.
Using their previous experience with DRuM-Core, DSI was able to
refine the C-Core System, thereby removing a number of flaws or
problems discovered in the Horvauk design.
This system does away with the immense computer cores backed up by
hundreds of redundant coprocessors, replacing it with a series of
28 somewhat smaller core clusters.
In the design, each individual unit is divided into a cluster of
four smaller cores. It has the benefit of continued dual-redundancy,
but with the flexibility of 14 semi-autonomous dedicated pairs for
various functions throughout the vessel, and a bare minimum of
82 co-processor backups.
Should one of the smaller cores within a cluster fail, the workload
of that core is then redistributed among the other three.
The bio-neural technology in each coprocessor permits conservative
estimates of 22% increase in overall processing speed.
The C-Core project was first iniated by the Horvauk to be the
foundation of their CC-12335 project. Refined by DSI, it creates a
stable enviroment designed specificly for the complete interaction
and interdependence of several ship-board systems and functions.
Achilles Tactical Command System, Mark I
-----------------------------------------
The Achilles Tactical System was first introduced aboard
the original USS SAM HOUSTON, NX-14845. The project itself
has been modified to become an part of the command and
tactical systems of this class starship.
It is extensive enough in itself to require exclusive
use of a dedicated Fleming Computer Core within the
DISCOVERY-class. This design provides an overall improvement
of the local fire control relays as well as the central
fire control system.
This current model permits enough of an increase in
automation to require 25% fewer personnel at current
eapon-ready stations as well as has improved tactical
systems as well as a new holographic tactical officer.
This system is one of the key components of this class ship's
network of integrated systems.
1) Virtual Command Visor (VCV) - Adapted from the Horvauk
"Command Mask," The VCV is utilized in assisting the ship
or fleet CO with coordinating missions, battles, etc.
Although not a necessary component ship command functions,
it does serve as an alternative means of control.
The visor itself is a thin strip shaped in a U so as to fit
around the back of the wearer's head. Smooth metal contacts
are at the tips which are in contact with the person's
temples allowing the unit to interface with the optical
nerves. Other contact points tap into the auditory and
tactile senses.
Sensory input from the device is displayed in the form of
"virtual reality" seen only by the wearer or others similarly
outfitted. The wearer may input or activate a variety of
commands through voice, eye movement, or hand gesture. Uses
for the devise are as follows.
a.) Communication: The wearer can be in instant contact with
other CO's on other ships with the device displaying a small
image suspended in the air in front of the user. Only he
can see it. This can also be used in contacts with awayteams
and even normal communications that might come through via
the main viewer, a terminal, etc. Several transmissions may
occur simultaneously.
b.) TAC Info: The wearer has instant access to current
tactical data on given situations as well as the ability to
plot flight, firing, and combat patterns and have them
immediately transmitted to the proper station or locations.
c.) Virtual Viewer: In this mode while on the bridge, the
wearer can activate this view for a full view of space from
any direction just as if he were outside the ship. This
operates in two modes...(1) he simply turns his head in any
direction for a view as if he were really looking in that
direction. (2) Can manipulate the image through the normal
command modes.
This mode also allows the wearer the option of seeing through
the eyes of equiped members of an away team or from the
perspective of a probe or other ship within the fleet.
d.) Info Retrieval: The wearer has direct access to the
Central Computer system and can pull up needed information.
e.) Multi-Functions: Several of the above modes/functions can
be utilized at the same instant such as a 3-D image of the
battle with tactical readouts as well as the communications
image of another ships CO.
2) Combat Information Center - Located on Deck 2, with a
direct link to ACHILLES Tactical and the Fleming Computer
network, CIC forms the strategic nerve-centre of the
DISCOVERY-class.
The room itself is oval in shape with the walls lined with
banks of computer consoles and work stations. The center of
the room is open space for the use of the three-dimensional
Tactical Holo-Display. From here the ships within a fleet
may be directed, and during battle the holo-image of the
different sides' positions and relative strengths projected
with a combination of actual force placements mixed with
the relevant stats for each.
This department is concerned with the strategic planning of
battles, both on the starship scale and planetside as well
as matters of supply and the deployment of vessels in
peacetime.
In addition, this department handles and tracks intel
information relayed to the ship from various sources. It
is responsible for handling and processing such information
as well as tracking communications.
3) Combat Helm - The helm station on the main bridge of the
DISCOVERY-class starship during special alert modes of the
ship may enter a special mode in itself whereby the helm
chair joins with the helm console and slide levels arise
from the chair arms as well as assorted other controls.
The slide levels control movement of the ship on the 3
deminional plane allowing the helm officer with use of the
ship's DK drive, the ability to control the ship as one
might control a fighter. The increased control in conjunction
with a special visual visor and ship's DK drive, allows the
CAVALLA-class optimum control of the ship, giving it the
full performance of a much smaller coverette sized ship.
Firing control can be transferred directly to the helm
station during combat modes.
4) Longterm Holographic Tactical Officer - The LHTC has been
developed and introduced as yet another way to access
information from the ship's systems, presenting it in a
humanoid format. This 'person' is fully integrated into
the ship's computer network and has immediate access to
everything available to the ship itself.
Trojan Horse / Trojan Wave
Developed by Daystrom Spaceframe Industries, the Trojan
Horse System incorporates elements of Starfleet's Ghostrider
Project to create a system designed to fool the sensor
input of enemy vessels and installations, causing their
systems to see what Trojan wants it to see.
In theory, a starship using the system in conjunction with
K-Layer Generator can mask their selves while projecting a
false image of their ship that is interactive.
The sensors of the enemy vessel detect the false image is
being real, picking up the information being relayed to it.
If they were to fire on the 'holographic' image, the image
itself would adjust immediately, simulating combat damage.
In addition to being used in this manner, the system can
also be used to alter the seeming appearance of the ship
itself, making it appear as another ship class of even
another body such as an asteroid. Multiple false images
can be created making it seem that there is more than
one ship.