From Bureau of Information
Author: Mike Tripp
E-Mail Address: mike@ds33.com
Revision: 4
Revision SD: 151204
Class Details
==============
Class Name: KOROLEV
Model Number: II
Classification: CC - Command Cruiser
Role: Command Coordination
Commission Stardate:
Place of Commission: Cordra Shipyards
Assigned Number: NCC-13000 to NCC-13499
Hull Specifications:
====================
Length (m): 661
Beam (m): 470
Draft (m): 168
Displacement (mt): 5,260,000
Decks: 42
Crew compliments:
=================
Skeleton/Standard/Maximum
Crew: 438 | 876 | 1314
Power System Specifications:
============================
Main Reactor Type: DKIS-823
Secondary Reactor Type: DKIF-810
Propulsion System Specifications:
=================================
Warp Nacelle Type: 811-GIWPS
Number: 3
Standard Cruise (warp): 7.0
Maximum Cruise (warp): 9.4
12-hour Emergency (warp): 9.7
1-hour Emergency (warp): 9.89
Core Failure (warp): 9.96
Slip Stream Type: QSSN-403 Mark II
Slip Stream Velocity: 9.9999 ( Q-2 )
Impulse Drive Type: DKIS-812
Maximum Sublight (c): 0.85
DK Node Type: 2
Number: 2
Weapon Systems Specifications:
==============================
Phaser Type: Type XII, Phaser
Number: 9 banks
Range: 300,000 km
Fire Arcs: saucer module dorsal array
saucer module ventral array
saucer module dorsal aft (P/S)
battle section dorsal array (separated flight only)
battle section aft dorsal array (P/S)
battle section aft ventral array (P/S)
battle section ventral arrayy
Phaser Type: XIIa, Pulse Phaser Turrets
Number: 4, 2 turrets of 2 banks each
Range: 200,000 km
Fire Arcs: nacelle pylon (P/S)
Phaser Type: XIIc, Phaser Cannon
Number: 1
Range: 200,000 km
Fire Arcs: forward ventral battle bridge command section
Torpedo Type: Mk XXIII Flux
Number: 7 tubes
Range: 3,500,000 km
Fire Arcs: Fore (2), Aft (1)
Tractor Type: XXXI
Number: 8
Range: 200,000 km
Effective Arcs: Fore
Port (2)
Starboard (2)
Dual aft
Positron Inducer: I
Number: 4
Range: 300,000 km
Fire Arcs: saucer module forward dorsal array
saucer modual forward ventral array
secondary hull aft dorsal array
secondary hull aft ventral array
Fire Control System:
====================
Achilles Tactical Command System, Mark I
Defensive Systems Specifications:
=================================
Shielding Type:
---------------
Multi-phasic adaptive resolution shield system,
Hull Type: Ablative Armor
ECM Type:
---------
Silent-Wave, Mark II
Counter Measures Type:
----------------------
Wild Weasel decoy system, Mark II
Mosquito Defence System, 6 turrets
Sensor Array Specifications:
============================
Multi-resolution Long Range / Ultra Long Range
----------------------------------------------
Long Range Sensor Grid Type: DISCAL
Long Range Sensor Grid Class: DISCAL Omni-directional
Multi-resolution Medium Range
-----------------------------
Medium Range Sensor Grid Type: DISCAL
Medium Range Sensor Grid Class: DISCAL Omni-directional
Multi-resolution Short Range
----------------------------
Short Range Sensor Grid Type: DISCAL
Short Range Sensor Grid Class: DISCAL Omni-directional
Tertiary Systems Specifications:
================================
Computer System Type:
---------------------
Fleming 103
Locations : (1) Primary Central
(2) Secondary Central
(1) Tactical Dedicated Core (Primary Hull)
Transporter Systems:
--------------------
Cargo Transporters: 10
22 Person Emergency Transporter: 8
12 Person Combat Transporters: 4
6 Person Standard Transporters: 4
3 Person Transporters: 4
Flight Control Specifications:
------------------------------
Shuttlebays/Flight Decks: 2
Embarked Craft (Standard, specific ships may vary)
Runabouts: 4
Shuttlecraft: (small) 10
Shuttlecraft: (large) 7
Shuttlepods: 16
Marine Dropships: 4
Tactical Deployment Craft: 2
Fighters/Bombers: 10
Technical Notes:
----------------
The KOROLEV-class Command Cruiser offers itself as an upgrade to the
older SOLAR-class design which historically is based off the GALAXY-class hull design. Unlike the GALAXY-class cousins, however,
(even those uprated) the KOROLEV-class is quite capable of leading
major combat operations.
The tactical computer cores along with the Achilles software of this
class allow the ship to coordinate major fleet movements including
starships, shuttlecraft flight groups, and other craft. Although
their are other alternatives around, it is unlikely that this class
will disappear any time soon.
One of the most striking differences between this class and the
Galaxy is the addition of a third warp nacelle, which alters the
geometry of the warp field enough to gain slightly better performance
along with better power curves while in operation.
Turrets are mounted below each of the secondary hull warp nacelles. Each
mount contains two of the pulse phaser banks. These weapons operate
by firing repeated "pulses" of phased energy at a target. These
high-powered packets impact sequentially on the same part of a target's
shield. With each impact comes a "dimpling" of the shield; before the
shield can regenerate, it is struck by another pulse and then another.
This attack functions to penetrate the shield bubble and strike the hull
before conventional weapons can.
The KOROLEV-class also has the addition of a second primary landing bay,
located at the aft most portion of the ship beneath the support pylon of
the new warp nacelle. The addition of the bay adds the abilitiy to
now house a complete fighter squadron.
Upgrades to fire-control computers of the KOROLEV-class allow more
accurate delivery of these weapons. Although approxiamately the same size as photon torpedoes, flux torpedoes employ an advanced warhead design with dramatically higher energy flux rates, thereby increasing the
explosive power.
This latest incarnation of the GALAXY-class spaceframe adds point defense
systems and a phaser cannon to the formidable arsenal of the KOROLEV-class
command battle cruiser. In so doing, it replaces a number of the
conventional Type X phaser emitters and reroutes their EPS power conduits
and capacitor banks to feed the cannon and mosiquto point defense network.
The net effect is an increase in mass which hurts the already large ship
in close combat. However, this is offset to a large degree by the new
mosiquto point defense systems. The point defense systems also more
than make up for the lower maximum acceleration of the ship in long range engagements.
NOTES ON THE KOROLEV MODIFICATIONS:
The following is an itemization of the modifications made as of
Stardate 151204, as reflected above:
ACHILLES Tactical System - The Achilles Tactical System was first
introduced aboard the original USS SAM HOUSTON, NX-14845.
The project itself has been modified to become an part of
the command and tactical systems of this class starship.
It is extensive enough in itself to require exclusive use
of four of the Cluster-Cores. This design provides an overall
improvement of the local fire control relays as well as the
central fire control system. The current model permits enough
of an increase in automation to require 20% fewer personnel at
current weapon-ready stations.
This system is one of the key components of this class ship's
network of integrated systems.
1) Virtual Command Visor (VCV) - Adapted from the Horvauk
"Command Mask," The VCV is utilized in assisting the ship or
fleet CO with coordinating missions, battles, etc. Although
not a necessary component ship command functions, it does serve
as an alternative means of control.
The visor itself is a thin strip shaped in a U so as to fit
around the back of the wearer's head. Smooth metal contacts
are at the tips which are in contact with the person's temples
allowing the unit to interface with the optical nerves. Other
contact points tap into the auditory and tactile senses.
Sensory input from the device is displayed in the form of
"virtual reality" seen only by the wearer or others similarly
outfitted. The wearer may input or activate a variety of
commands through voice, eye movement, or hand gesture. Uses
for the devise are as follows.
a.) Communication: The wearer can be in instant contact with
other CO's on other ships with the device displaying a small
image suspended in the air in front of the user. Only he can
see it. This can also be used in contacts with awayteams and
even normal communications that might come through via the
main viewer, a terminal, etc. Several transmissions may
occur simultaneously.
b.) TAC Info: The wearer has instant access to current
tactical data on given situations as well as the ability to
plot flight, firing, and combat patterns and have them
immediately transmitted to the proper station or locations.
c.) Virtual Viewer: In this mode while on the bridge, the
wearer can activate this view for a full view of space from
any direction just as if he were outside the ship. This
operates in two modes...(1) he simply turns his head in
any direction for a view as if he were really looking in
that direction. (2) Can manipulate the image through the
normal command modes.
This mode also allows the wearer the option of seeing
through the eyes of equiped members of an away team or from
the perspective of a probe or other ship within the fleet.
d.) Info Retrieval: The wearer has direct access to the
Central Computer system and can pull up needed information.
e.) Multi-Functions: Several of the above modes/functions
can be utilized at the same instant such as a 3-D image of
the battle with tactical readouts as well as the
communications image of another ships CO.
2) Combat Information Center - Located on Deck 2, with a
direct link to ACHILLES Tactical and the C-Core network,
CIC forms the strategic nerve-centre of the CAVALLA-class.
The room itself is oval in shape with the walls lined with
banks of computer consoles and work stations. The center of
the room is open space for the use of the three-dimensional
Tactical Holo-Display. From here the ships within a fleet may
be directed, and during battle the holo-image of the different
sides' positions and relative strengths projected with a
combination of actual force placements mixed with the relevant
stats for each.
This department is concerned with the strategic planning of
battles, both on the starship scale and planetside as well as
matters of supply and the deployment of vessels in peacetime.
In addition, this department handles and tracks intel
information relayed to the ship from various sources. It is
responsible for handling and processing such information as
well as tracking communications.
3) Combat Helm - The helm station on the main bridge of the
CAVALLA-class starship during special alert modes of the ship
may enter a special mode in itself whereby the helm chair joins
with the helm console and slide levels arise from the chair arms
as well as assorted other controls.
The slide levels control movement of the ship on the 3 deminional
plane allowing the helm officer with use of the ship's DK drive,
the ability to control the ship as one might control a fighter.
The increased control in conjunction with a special visual visor
and ship's DK drive, allows the CAVALLA-class optimum control
of the ship, giving it the full performance of a much smaller
coverette sized ship.
Firing control can be transferred directly to the helm station
during combat modes.
WW / SW Counter Measures, Mk III - When the Horvauk first conceived
their CC-12335 project, they chose to incorporate the use of
Counter Measures (CM).
Their design consisted of the CM, renamed "WILD WEASEL,"
being launched fromone of four tubes (1 port, 1 star-board,
2 aft) a short distance away from the ship's hull. The CM
then transmits a signal designed to catch the attention of
an incoming torpedo drawing it to itself and away from
the ship.
A problem with the design by itself is that, although
the principle seems sound, the signal generated is not
strong enough to fool the guidance systems onseveral of
the different types of torpedo based weapons currently
in use by a variety of races. During similations, torpedos
fired from an opposing ship continued to maintain a lock
on its intended target 83% of the time.
DSI has chosen to counter the problem by implementing a
new system design in conjunction with the previously
mentioned CM.
This second CM, referred to as "SILENT WAVE" (SW),
utilizes a new software algorithm for ECM systems
currently in use on Federation starships. ECM systems
are designed to make it difficult for targetting
sensors to get a positive lock on the ship.
The new SILENT WAVE algorithm improves this systems
effectiveness by 13% and is designed for a more closer
intergration to the "WILD WEASEL" decoy system. When
used in conjunction with each other, it has been found
that the interferance generated by the SILENT WAVE is
enough to further increase the effectiveness of the
WILD WEASEL increasing a torpedo's chances of locking
onto the WW countermeasure to an estimated 53% of
the time.
A set back to the use of the WILD WEASEL when considering
the time it takes to employ one of this counter measure,
the torpedo most be no closer than 180,000 km at the time
the CM is deployed or the WILD WEASEL will not have time
to disrupt the torpedo's lock before impact. In addition,
the opposite also holds true.
To employ this counter measure before a torpedo is within
350,000 km risks the torpedo reestablishing its lock on
its primary target. To counter the latter, WW's when
launched remain in orbit of the ship, but are not actively
working to scramble incoming missiles until they get close
enough that onboard missile tracking systems will not be
able to crack the interference and reestablish a lock.
Astrometric Systems - Although astrometrics and astronavigation
have been around for a while, these systems for this class
starship play a lead role within the ship's design.
Information gathered through the SOLVAT and navigational
arrays are processed through the Astrometric Systems making
the data readily available to other systems involving
ACHILLES Tactical, Navigations & Flight Control,
Scientific Research, and Stellar Cartography.
Regarding tactical use, this system is expected to provide
more accurate detailed information for use in analyzing and
determining firing patterns, determining strengths of
opposing forces, deploying forces, mapping out campaigns,
etc., as well as enhancing the ship's normal monitoring
and tracking capabilities.
Regarding Navigational use, Astrometrics is the backbone in
navigations and Flight Control. The CAVALLA-class makes full
use of this by continuing the growing trend of Astrogation.
(ie. determining ship's location relative to the placement of
stars and other astrological features.)
Astrometric Features:
NAVCOM - Although not completely new, this system is the
foundation for the use of astrogation aboard the CAVALLA-class.
Within the Flight Control Department's flight briefing room,
two holo-emitters have been setup offering three-dimensional
holographic imagary. Images displayed look quite real and
serve as a navigational chart.
Wanting to make maximum use of that space, a few modifications
to the room were made. As the system is activated by the
command, "Computer...NavCom!"... all the consoles, chairs,
and tables normally in this room, either retreat into the
walls or descend down into the floor, sealing themselves shut.
Then the room turns black.
A giant three dimensional hologram surrounds you, showing the
sector the ship is presently in with the capability to magnify,
enhance, or zoom out for a wider perspective.
Ordering the Computer off, the hologram disappears as the hidden
instrumentation begin sliding back into there proper places.
Astrometrics Lab - This location is the hub for Astrometrics
systems aboard ship. The lab itself is round in shape with a
high domed ceiling, work consoles lining the sides of the room,
and open platform at the room's heart available for the display
of three dimensional holographic images for use in Stellar
Cartography, Navigations, and the increased study of
astrological phenomenons. The dome itself may be used in the
creation of a planetarium effect when necessary.
Positron Inducers - Fire only against unshieled vessels (ie when
you've battered the shields down) disables electronic
equipment in that area (ie Weapons arrays, engines,
sensor pallet...)
DK-2 (Distorted Kinetics, Version 2) - In a permenant deal with DSI,
Starfleet has added DK ability to the NEBULA IV-class.
When active, this system reduces the relative mass of the
ship allowing this size vessel to manuveur the equivalant
of a corvette sized ship.
It should be noted, however, that this drive system must not
be active in areas of great gravitational influence.
SSFI Multiphasic - Sheild arcs can be moved. So if you don't want
any shields at the rear, that arc can be moved to re-inforce
the front shields with some small penalty (ie 1 +1 = 1.8)
Deck Facilities
==== ==========
1 Main Bridge, Captain's Ready Room, Observation Lounge
2 Upper Sensor Array
4 Computer Center
4-5 Main Shuttle Bays (P/S)
5-10 Third Nacelle Pylon Attachment Point
5 Marine Quarters, Marine Vehicle Storage,
Cargo Transporters (4)
6-16 Main Computer Cores (2-P/S)
6 Senior Officers, Officer's Lounge, Officer's Gymnasium,
Transporters (2)
7 Science Labs, Crew Quarters
8-10 Guest Quarters, Crew Quarters, Transporters (4)
11 Emergency Transporter, Brig
12 Crew Quarters, Main Gymnasium
*Battle Bridge, Docking Clamps
14 Main Lounge, Deflector Shield Generators (5), Lifeboats,
Impulse Engines (2-P/S), Antimatter Storage Pods (4),
Saucer Aft Torpedo Launcher (separated flight use only),
Personal Holosuites (14),
15 Sickbay, Surgical Wards, Replicator System Headend
*Personal Holosuites (14)
16 Flag Bridge, Admiral and Staff Quarters, Flag Gymnasium,
Emergency Transporter
18 Holodecks (6), SIF Generators (4), IDF Generators (6),
Emergency Transporters (2)
*Shuttlebays 2 & 3
18-20 Crew Quarters
19 Emergency Transporter
20 Emergency Transporter
*Transporters (2)
21-22 Marine Quarters, Marine Gymnasium, Combat Transporters (2)
22 *Environmental Support
23 Lower Sensor Array, Captain's Yacht Access Hatch
25 *Banquet Room
26 *Meeting Rooms
30 *Main Impulse Engine
32 *Forward Torpedo Launcher, Shuttlepod Docking Point,
*Emergency Transporter
33 *Probe Storage
33-36 *Main Deuterium Tank
37 *Matter Reactant Injector
38-47 *Backup (Secondary Hull 2-P/S) Computer Core
38-39 *Marine Quarters, Marine Workout rooms
39 *Deflector Shield Generators (3)
*Combat Transporters (2)
40 *SIF Generators (4)
*Graviton Generators, Replicator System Headend,
*Navigational Deflector Subspace Field Generators (4)
*Aft Torpedo Launcher, Emergency Transporter
40-42 *Navigational Deflector Control & Long Range Sensor Array
*IDF Generators (4), Cargo Transporters
41 *Main Engineering, Warp Core Reactor, Secondary Sickbay
42 *Antimatter Reactant Injector, Antimatter pods (std:40),
*Antimatter generator
(*) denotes Secondary Hull Site